Fia rules by Chip and Lance -93 1. Needed equipment : - three dices (d6,d20,d10) - ordinary fia game - bag of cheeze doodles (OLW is recommended not because of it's taste but historical reasons) - Red carpet fairly big but not to big - must be played on the floor on the carpet (no flying carpets ala Alladin) - 4 maniacs that not fear death nor his/her mother. 2. General dice rules: Purpose : All sides must be shown the same respect therefore we let the numbers value rotate i.e. take d6 first time you throw the dice the values are the same as eyes on the dice shows but the next time the value has rotated one step so 1 eye = 6,2 eyes = 1 ... 6 eyes = 5 and so on. And when the game ends 6 eyes must be equal to 6 so that all sides have been shown the same respect. This of course leads to that the three dices are rotated individal so that all sides will treated joust and fair (If you like you can rotate how you like to but it must be fair to the sides) 3. Additional dice rules : You usually throw the d6 but if you throw the dice out of the RED carpet the next player shall throw d20 (this can be good or bad). When you throw the dice you have to throw with a open hand not over the fia board. You are allowed to hit another player out of the board with the dice. If you hit another player he will have to wait for his turn and put it back on the orignal place but if you hit a player when he is in his final lane he will have to move to homebase. But of you hit your own you are allowed to put it anywhere you like the same round. If you throw the dice on the RED carpet and bounce upon the fiaboard and stays there you are given an extra throw with the d20 (yeah). If you throw the dice when it's actually another person turn then you will get a warning , YOU ARE ONLY ALLOWED TO HAVE 3 WARNINGS!! 4. Board rules : You are allowed to hit another player with your player and the other player's figure shall be put on the RED carpet and is lying their dying , now the other player has to give his figure artifical breathing if the player forget then the figure dies and are out of the game the other player are under no surcumstances allowed to warn the player (it dies after ten seconds). It seems that this means that it exists a wormhole in the rules because it's obviously a great advantage to lose one figure ,BUT it's disgraceful and inhuman to let it's figure die in vain and the other player should notice him/her about it, if he saves the figure it's a great honor and nonselfish. You are allowed in frustration to shake the board if you are able to convince all players to put their figures in homebase (he must convince them after he/her shooked the board) . If he/her fails convincing the other then he/her will have to put his/hers figuers in homebase and the other are allowed to put their figures where they thought there was before but they must be honest otherwise you will get a warning(crime does not pay - if you're not real good). 5. How you win : You win if you get all your figures on the dot in the middle of the board. You also win if you are the least bored player when you decide to break the game. 6. When you get a figure onto the center dor then you will be given two cheeze doodles and the other players one cheeze doodle except the player that takes the party intiative which also recieves two cheeze doodles ,if it was he/her that put a figure in the center dot then he gets 3.